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Advance Wars 2: Black Hole Rising : ウィキペディア英語版
Advance Wars 2: Black Hole Rising
Wii U Virtual Console
|genre = Turn-based tactics
|modes = Single-player, multiplayer
|platforms = Game Boy Advance, Wii U Virtual Console
}}
''Advance Wars 2: Black Hole Rising'', known in Japan as is a turn-based tactics video game for the Game Boy Advance. It was developed by Intelligent Systems and published by Nintendo in 2003. It is the second game in the ''Advance Wars'' sub-series of ''Nintendo Wars'', preceded by ''Advance Wars'' and followed by ''Advance Wars: Dual Strike''.
''Black Hole Rising'' is nearly identical to the previous game in terms of core gameplay; there was only a small change in overall graphical style and some small content additions. The storyline of this game continues from the previous game, ''Advance Wars''. Black Hole has quickly recovered from its defeat in Cosmo Land, and has gathered forces to invade Macro Land under the command of Sturm, the same commander who led the invasion of Cosmo Land. The protagonists, the Allied Nations, cooperate once again to drive the Black Hole forces out of Macro Land once and for all.〔
As with the other games in the series, this game has been well-received, attaining aggregate scores of 89 on Metacritic and 90.16% on GameRankings.〔〔 It also won the European Computer Trade Show's Best Handheld Game of the Year award in 2003.〔
==Gameplay==
(詳細はNintendo Wars'' series, is to defeat all of the enemies, sometimes by completing special objectives. Generally, the player can win by defeating all of the enemy's troops, or by capturing the enemy's headquarters. In certain campaign maps, there are special objectives, such as capturing or destroying certain key buildings, such as a Black Cannon, a new property found in ''Black Hole Rising''.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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